AudioSes.dll.mui 音频会话 5b0cef90782afcf0c6049777b720c071

File info

File name: AudioSes.dll.mui
Size: 15872 byte
MD5: 5b0cef90782afcf0c6049777b720c071
SHA1: 1f8c1f3f76f7fe03963a933dfab24afbb0081f89
SHA256: 584c092073c025982309af9694f84c4f9ece601a99a9b08a7fadd7e7bb18a4ec
Operating systems: Windows 10
Extension: MUI

Translations messages and strings

If an error occurred or the following message in Chinese (Simplified) language and you cannot find a solution, than check answer in English. Table below helps to know how correctly this phrase sounds in English.

id Chinese (Simplified) English
0x2调用 SetServiceStatus 期间,Windows 音频失败。%n 服务类型 : 0x%1 %n 当前状态 : 0x%2 %n 接受的控件 : 0x%3 %n Win32 退出代码 : 0x%4 %n 服务特定退出代码 : 0x%5 %n 检查点 : 0x%6 %n 等待提示 : 0x%7 Windows Audio failed during a call to SetServiceStatus.%n Service Type : 0x%1 %n Current State : 0x%2 %n Controls Accepted : 0x%3 %n Win32 Exit Code : 0x%4 %n Service Specific Exit Code : 0x%5 %n Check Point : 0x%6 %n Wait Hint : 0x%7
0x10000031响应时间 Response Time
0x30000000信息 Info
0x30000001开始 Start
0x30000002停止 Stop
0x3000000F捕获监视器呈现故障 Capture Monitor Render Glitch
0x30000010捕获监视器捕获故障 Capture Monitor Capture Glitch
0x30000011APO 故障: 检测到格式转换器 INF APO Glitch: Format Converter INF detected
0x30000012引擎故障: CP 客户端输入终结点 - 队列中没有消息 Engine Glitch: CP Client Input Endpoint - No Messages in queue
0x30000013引擎故障: CP 客户端输入终结点 - 队列项与请求的大小不匹配 Engine Glitch: CP Client Input Endpoint - Queue item does not match requested size
0x30000014引擎故障: CP 客户端输出终结点 - 服务器读取越界 Engine Glitch: CP Client Output Endpoint - Server Overread
0x30000015引擎故障: CP 客户端输出终结点 - 读取指针覆盖 Engine Glitch: CP Client Output Endpoint - Read Pointer Overwrite
0x30000016引擎故障: CP 服务器输入终结点 - 匮乏 Engine Glitch: CP Server Input Endpoint - Starvation
0x30000017引擎故障: CP 服务器输出终结点 - 队列已满,丢弃数据包 Engine Glitch: CP Server Output Endpoint - Queue Full Packet Drop
0x30000018引擎故障: CP 服务器输出终结点 - 读取指针覆盖 Engine Glitch: CP Server Output Endpoint - Read Pointer Overwrite
0x30000019KS 终结点故障: IOMGR 无未完成数据包 KS Endpoint Glitch: IOMGR No Outstanding Packets
0x3000001AKS 终结点故障: 超过 IOMGR Ioctl 时间限制 KS Endpoint Glitch: IOMGR Ioctl Time Limit Exceeded
0x3000001BKS 终结点故障: 已完成基本输出的意外缓冲区 KS Endpoint Glitch: BASE Output Unexpected Buffer Completed
0x3000001CKS 终结点故障: 基本输入的上一个缓冲区为空, LockedData 为 != LoopedBuffer KS Endpoint Glitch: BASE Input Null Last Buffer with LockedData != LoopedBuffer
0x3000001DKS 终结点故障: 基本输入的缓冲区索引不匹配 KS Endpoint Glitch: BASE Input Buffer Index Mismatch
0x3000001EKS 终结点故障: 基本终结故障 KS Endpoint Glitch: BASE End Glitch
0x3000001FKS 终结点故障: RTCAP StreamPos 在 HW Pos 之前 KS Endpoint Glitch: RTCAP StreamPos Ahead of HW Pos
0x30000020KS 终结点故障: RTCAP StreamPos 过于靠后 KS Endpoint Glitch: RTCAP StreamPos Too Far Behind
0x30000021KS 终结点故障: RTREN WritePos 超过 TotalPos KS Endpoint Glitch: RTREN WritePos Exceeds TotalPos
0x30000022KS 终结点故障: STCAP 捕获靠前 KS Endpoint Glitch: STCAP Capture Ahead
0x30000023KS 终结点故障: STCAP 捕获靠后 KS Endpoint Glitch: STCAP Capture Behind
0x30000024KS 终结点故障: STCAP 设备匮乏 KS Endpoint Glitch: STCAP Device Starved
0x30000025KS 终结点故障: STREN 设备匮乏 KS Endpoint Glitch: STREN Device Starved
0x30000026KS 终结点故障: STREN EXCL PULL 缓冲区计数无效 KS Endpoint Glitch: STREN EXCL PULL Invalid Buffer Count
0x30000027MMDevAPI: Default device changed 已触发 MMDevAPI: Default device changed triggered
0x30000028MMDevAPI: DeviceStateChanged 回调 MMDevAPI: DeviceStateChanged callback
0x30000029MMDevAPI: DeviceAdded 回调 MMDevAPI: DeviceAdded callback
0x3000002AMMDevAPI: DeviceRemoved 回调 MMDevAPI: DeviceRemoved callback
0x3000002BMMDevAPI: DefaultDeviceChanged 回调 MMDevAPI: DefaultDeviceChanged callback
0x3000002CMidiRT:“应用程序挂起”处理程序 MidiRT: Application Suspension Handler
0x3000002DMidiRT:“应用程序恢复”处理程序 MidiRT: Application Resume Handler
0x3000002EMidiRT:“应用程序进入 CS”处理程序 MidiRT: Application Entering CS Handler
0x3000002FMidiRT:“应用程序从 CS 恢复”处理程序 MidiRT: Application Resuming from CS Handler
0x30000030MidiRT:“设备删除”处理程序 MidiRT: Device Removal Handler
0x30000031MidiRT: 清理和释放设备句柄 MidiRT: Cleanup and release device handle
0x30000032MidiRT: 关闭 MIDI 设备句柄 MidiRT: Close handle to MIDI Device
0x30000033MidiRT: 创建新的 MidiPortDeviceIoControl MidiRT: Create new MidiPortDeviceIoControl
0x30000034针对流的派生流设置 Derived stream settings for stream
0x30000035创建的 StreamGroup 和流 Created StreamGroup and stream
0x30000036创建的 SaDevice Created SaDevice
0x30000037连接到 SaDevice 的 StreamGroup Connected StreamGroup to SaDevice
0x30000038MMDevAPI: 音频设备状态已更改 MMDevAPI: Audio device state changed
0x50000002错误 Error
0x50000003警告 Warning
0x50000005详细 Verbose
0x70000083MidiRT: 尝试打开设备上的设备句柄 MidiRT: Try to open device a handle on the device
0x70000084MidiRT: 执行同步 I/O MidiRT: Perform Synchronous I/O
0x70000085MidiRT: 执行异步 I/O MidiRT: Perform Asynchronous I/O
0x70000086已添加 CrossProcess 数据包 CrossProcess packet added
0x70000087泵: 正在设置最后期限 Pump: setting deadline
0x70000088泵: 正在取消最后期限 Pump: cancelling deadline
0x70000089泵: 已错过最后期限! Pump: missed deadline!
0x7000008A泵: 多媒体模式 Pump: MultiMedia mode
0x7000008BEndpointCharacteristics 发现 EndpointCharacteristics Discovery
0x7000008CGetMixFormat 计算 GetMixFormat evaluation
0x7000008DIsFormatSupported 计算 IsFormatSupported evaluation
0x7000008E流创建 Stream Creation
0x7000008FCreateDeviceEndpointInstance 任务 CreateDeviceEndpointInstance task
0x70000090泵: 正确位置 Pump: Correct Position
0x90000001Microsoft-Windows-Audio Microsoft-Windows-Audio
0x90000002Application Application
0x90000003Performance Performance
0xB0000000处理设备事件时,Windows 音频遇到一个错误。%n 事件 ID : 0x%1 (%2) %n 故障代码 : 0x%3 Windows Audio encountered an error while processing a device event.%n Event ID : 0x%1 (%2) %n Failure Code : 0x%3
0xB0000001处理设备事件时,Windows 音频遇到一个错误。%n DeviceEventType : 0x%1 (%2) %n 故障代码 : 0x%3 Windows Audio encountered an error while processing a device event.%n DeviceEventType : 0x%1 (%2) %n Failure Code : 0x%3
0xB0000003Windows 音频启动 %1 子系统失败。%n 子系统故障代码 : 0x%2 %n Windows Audio failed to start the %1 subsystem.%n Subsystem Failure Code : 0x%2 %n
0xB0000004Windows 音频设备图形隔离进程(audiodg.exe)已意外终止。%n 进程退出代码 : 0x%1 %n The Windows Audio Device Graph Isolation process (audiodg.exe) has terminated unexpectedly.%n Process Exit Code : 0x%1 %n
0xB0000005Windows 音频设备图形隔离进程(audiodg.exe)无法启动。%n 错误代码 : 0x%1 %n The Windows Audio Device Graph Isolation process (audiodg.exe) could not be started.%n Error Code : 0x%1 %n
0xB000000A捕获监视器无法重启 %2 和 %3 之间的捕获监视器 %1 次。%n 捕获监视器将不再尝试启动此监视器。%n The Capture Monitor has failed to restart the capture monitor between %2 and %3 %1 times. %n The capture monitor will no longer attempt to start this monitor.%n
0xB000000BStreamFlags %1 StreamFlags %1
0xB0000012Windows 音频设备图形问题阈值计数超过 %n 计数 : 0x%1 Windows Audio Device Graph glitch threshold count exceeded %n Count : 0x%1
0xB0000014格式: %1%n采样率 : %2Hz%n已卸载: %3 Format: %1%nSampling rate: %2Hz%nOffloaded: %3
0xB0000015应用程序 [%1] 的音量已更改为 [%2] Sound level for application [%1] changed to [%2]
0xB0000016已暂停: %1 Suspended: %1
0xB0000017已释放独占模式资源 %1%n已释放卸载模式资源 %2 Released exclusive mode resource %1%nReleased offload mode resource %2
0xB0000018流已启动。%n应用 Id: %1%nPID: %2%n音频流类别: %3 Stream started.%nApp Id: %1%nPID: %2%nAudio Stream Category: %3
0xB0000019流已停止。%n应用 Id: %1%nPID: %2%n音频流类别: %3 Stream stopped.%nApp Id: %1%nPID: %2%nAudio Stream Category: %3
0xB000001A捕获监视器呈现问题: pCMonitor=[%1],DevicePosition=[%2],QPCPosition=[%3] Capture Monitor Render Glitch: pCMonitor=[%1], DevicePosition=[%2], QPCPosition=[%3]
0xB000001B捕获监视器捕获问题: pCMonitor=[%1],DevicePosition=[%2],QPCPosition=[%3] Capture Monitor Capture Glitch: pCMonitor=[%1], DevicePosition=[%2], QPCPosition=[%3]
0xB000001CAPO 问题: 已检测到格式转换器 INF: pCAudioFormatConvert=[%1],[%2] APO Glitch: Format Converter INF detected: pCAudioFormatConvert=[%1], [%2]
0xB000001D引擎问题: CP 客户端输入终结点 - pCCrossProcessClientInputEndpoint=[%1] 队列中没有消息 Engine Glitch: CP Client Input Endpoint - pCCrossProcessClientInputEndpoint=[%1] No Messages in queue
0xB000001E引擎问题: CP 客户端输入终结点 - pCCrossProcessClientInputEndpoint=[%1] 队列项目与请求的大小不匹配 Engine Glitch: CP Client Input Endpoint - pCCrossProcessClientInputEndpoint=[%1] Queue item does not match requested size
0xB000001F引擎问题: CP 客户端输出终结点 - 服务器读取越界: pCCrossProcessClientOutputEndpoint=[%1] WritePos=[%2] ReadPos=[%3] BytesToWrite=[%4] Engine Glitch: CP Client Output Endpoint - Server Overread: pCCrossProcessClientOutputEndpoint=[%1] WritePos=[%2] ReadPos=[%3] BytesToWrite=[%4]
0xB0000020引擎问题: CP 客户端输出终结点 - 读取指针写入越界: pCCrossProcessClientOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] EndOfDataOffset=[%5] Engine Glitch: CP Client Output Endpoint - Read Pointer Overwrite: pCCrossProcessClientOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] EndOfDataOffset=[%5]
0xB0000021引擎问题: CP 服务器输入终结点 - 匮乏: pCCrossProcessServerInputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BufferSize=[%4] BytesAvail=[%5] Engine Glitch: CP Server Input Endpoint - Starvation: pCCrossProcessServerInputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BufferSize=[%4] BytesAvail=[%5]
0xB0000022引擎问题: CP 服务器输出终结点 - 队列已满,丢弃数据包: pCCrossProcessServerOutputEndpoint=[%1] WritePos=[%2] DroppedBytes=[%3] ReadPos=[%4] BytesToWrite=[%5] Engine Glitch: CP Server Output Endpoint - Queue Full Packet Drop: pCCrossProcessServerOutputEndpoint=[%1] WritePos=[%2] DroppedBytes=[%3] ReadPos=[%4] BytesToWrite=[%5]
0xB0000023引擎问题: CP 服务器输出终结点 - 读取指针写入越界: pCCrossProcessServerOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] Engine Glitch: CP Server Output Endpoint - Read Pointer Overwrite: pCCrossProcessServerOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4]
0xB0000024KS 终结点问题: IOMGR 没有未完成的数据包: pOwner=[%1] NextStreamingPacketToComplete=[%2] MaxPacketCount=[%3] KS Endpoint Glitch: IOMGR No Outstanding Packets: pOwner=[%1] NextStreamingPacketToComplete=[%2] MaxPacketCount=[%3]
0xB0000025KS 终结点问题: 超过了 IOMGR Ioctl 时间限制: pOwner=[%1] DeltaHNS=[%2] KS Endpoint Glitch: IOMGR Ioctl Time Limit Exceeded: pOwner=[%1] DeltaHNS=[%2]
0xB0000026KS 终结点问题: BASE 输出意外缓冲区已完成: pCAudioBasePin=[%1] LockedDataPointer=[%2] bLockedEqualsUnrolled=[%3] KS Endpoint Glitch: BASE Output Unexpected Buffer Completed: pCAudioBasePin=[%1] LockedDataPointer=[%2] bLockedEqualsUnrolled=[%3]
0xB0000027KS 终结点问题: BASE 输入 Null 最后一个缓冲区,LockedData != LoopedBuffer: pCAudioBasePin=[%1] LockedDataPointer=[%2] KS Endpoint Glitch: BASE Input Null Last Buffer with LockedData != LoopedBuffer: pCAudioBasePin=[%1] LockedDataPointer=[%2]
0xB0000028KS 终结点问题: BASE 输入缓冲区索引不匹配: pCAudioBasePin=[%1] LockedDataPointer=[%2] KS Endpoint Glitch: BASE Input Buffer Index Mismatch: pCAudioBasePin=[%1] LockedDataPointer=[%2]
0xB0000029KS 终结点问题: BASE 结尾问题: pCAudioBasePin=[%1] StreamPosition=[%2] GlitchDuration=[%3] KS Endpoint Glitch: BASE End Glitch: pCAudioBasePin=[%1] StreamPosition=[%2] GlitchDuration=[%3]
0xB000002AKS 终结点问题: RTCAP StreamPos 在 HW Pos 前面: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] StreamPosMinusReadPos=[%5] KS Endpoint Glitch: RTCAP StreamPos Ahead of HW Pos: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] StreamPosMinusReadPos=[%5]
0xB000002BKS 终结点问题: RTCAP StreamPos 过于靠后: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] ReadPosMinusStreamPos=[%5] KS Endpoint Glitch: RTCAP StreamPos Too Far Behind: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] ReadPosMinusStreamPos=[%5]
0xB000002CKS 终结点问题: RTREN WritePos 超过了 TotalPos: pCAudioRenderPinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] TotalPos=[%4] WritePosMinusTotalPos=[%5] KS Endpoint Glitch: RTREN WritePos Exceeds TotalPos: pCAudioRenderPinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] TotalPos=[%4] WritePosMinusTotalPos=[%5]
0xB000002DKS 终结点问题: STCAP 捕获靠前: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] StreamPosMinusValidPosEnd=[%5] KS Endpoint Glitch: STCAP Capture Ahead: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] StreamPosMinusValidPosEnd=[%5]
0xB000002EKS 终结点问题: STCAP 捕获靠后: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] ValidPosStartMinusStreamPos=[%5] KS Endpoint Glitch: STCAP Capture Behind: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] ValidPosStartMinusStreamPos=[%5]
0xB000002FKS 终结点问题: STCAP 设备匮乏: pCAudioCapturePinStandardStreaming=[%1] StreamPos=[%2] FrameCount=[%3] KS Endpoint Glitch: STCAP Device Starved: pCAudioCapturePinStandardStreaming=[%1] StreamPos=[%2] FrameCount=[%3]
0xB0000030KS 终结点问题: STREN 设备匮乏: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] KS Endpoint Glitch: STREN Device Starved: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4]
0xB0000031KS 终结点问题: STREN EXCL PULL 无效的缓冲区计数: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] KS Endpoint Glitch: STREN EXCL PULL Invalid Buffer Count: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4]
0xB0000032已初始化系统效果: CLSID=[%1] AudioSignalProcessingMode=[%2] InitializeForDiscoveryOnly=[%3] System effect initialized: CLSID=[%1] AudioSignalProcessingMode=[%2] InitializeForDiscoveryOnly=[%3]
0xB0000033音量限制事件已将信号发送到 audiosrv enter Volume limit event signalled to audiosrv enter
0xB0000034音量限制事件已将信号发送到 audiosrv exit Volume limit event signalled to audiosrv exit
0xB0000035AudioSrv 已发布 AVLC 状态 AudioSrv published AVLC state
0xB000003BMMDevAPI: OnMediaNotification 进入 MMDevAPI: OnMediaNotification Enter
0xB000003CMMDevAPI: OnMediaNotification 退出 MMDevAPI: OnMediaNotification Exit
0xB000006CMidiRT: 开始绑定到 DeviceId: %1 MidiRT: Begin binding to DeviceId: %1
0xB000006DMidiRT: 已完成绑定到设备接口 MidiRT: Done binding to device interface
0xB000006FMidiRT: 开始同步 I/O MidiRT: Beginning Synchronous I/O
0xB0000070MidiRT: 已完成同步 I/O MidiRT: Done with synchronous I/O
0xB0000071MidiRT: 开始异步 I/O MidiRT: Beginning Asynchronous I/O
0xB0000072MidiRT: 已完成异步 I/O MidiRT: Done with Asynchronous I/O
0xB0000077泵: 开始 - 正在将 MultimediMode 设置为 AVRT_MULTIMEDIA_MODE_BUFFERING Pump: Start - setting MultimediMode to AVRT_MULTIMEDIA_MODE_BUFFERING
0xB0000078泵: 停止 - 正在将 MultimediMode 设置为 AVRT_MULTIMEDIA_MODE_IDLE Pump: Stop - setting MultimediMode to AVRT_MULTIMEDIA_MODE_IDLE
0xB0000079正在为 [%1] 发现 EndpointCharacteristics Discovering EndpointCharacteristics for [%1]
0xB000007A已为 [%1] 发现 EndpointCharacteristics (hr = %2) Discovered EndpointCharacteristics for [%1] (hr = %2)
0xB000007BGetMixFormat 在终结点 [%1] (类别=%2,原始=%3,matchformat=%4,连接器=%5)上开始 GetMixFormat starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5)
0xB000007CGetMixFormat 已结束 GetMixFormat ended
0xB000007DIsFormatSupported 在终结点 [%1] (类别=%2,原始=%3,matchformat=%4,连接器=%5)上开始 IsFormatSupported starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5)
0xB000007EIsFormatSupported 已结束 IsFormatSupported ended
0xB000007FVadserver_CreateStream 在终结点 [%1] (类别=%2,原始=%3,matchformat=%4,连接器=%5)上开始 Vadserver_CreateStream starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5)
0xB0000080Vadserver_CreateStream 已结束 Vadserver_CreateStream ended
0xB0000085CreateDeviceEndpointInstance 在终结点 [%1] (连接器=%2)上开始 CreateDeviceEndpointInstance starting on endpoint [%1] (connector=%2)
0xB0000086CreateDeviceEndpointInstance 已结束 CreateDeviceEndpointInstance ended

EXIF

File Name:AudioSes.dll.mui
Directory:%WINDIR%\WinSxS\amd64_microsoft-windows-a..audiocore.resources_31bf3856ad364e35_10.0.15063.0_zh-cn_9528d7213a4e2aa1\
File Size:16 kB
File Permissions:rw-rw-rw-
File Type:Win32 DLL
File Type Extension:dll
MIME Type:application/octet-stream
Machine Type:Intel 386 or later, and compatibles
Time Stamp:0000:00:00 00:00:00
PE Type:PE32
Linker Version:14.10
Code Size:0
Initialized Data Size:15360
Uninitialized Data Size:0
Entry Point:0x0000
OS Version:10.0
Image Version:10.0
Subsystem Version:6.0
Subsystem:Windows GUI
File Version Number:10.0.15063.0
Product Version Number:10.0.15063.0
File Flags Mask:0x003f
File Flags:(none)
File OS:Windows NT 32-bit
Object File Type:Dynamic link library
File Subtype:0
Language Code:Chinese (Simplified)
Character Set:Unicode
Company Name:Microsoft Corporation
File Description:音频会话
File Version:10.0.15063.0 (WinBuild.160101.0800)
Internal Name:AudioSession
Legal Copyright:© Microsoft Corporation. All rights reserved.
Original File Name:AudioSes.Dll.MUI
Product Name:Microsoft® Windows® Operating System
Product Version:10.0.15063.0
Directory:%WINDIR%\WinSxS\wow64_microsoft-windows-a..audiocore.resources_31bf3856ad364e35_10.0.15063.0_zh-cn_9f7d81736eaeec9c\

What is AudioSes.dll.mui?

AudioSes.dll.mui is Multilingual User Interface resource file that contain Chinese (Simplified) language for file AudioSes.dll (音频会话).

File version info

File Description:音频会话
File Version:10.0.15063.0 (WinBuild.160101.0800)
Company Name:Microsoft Corporation
Internal Name:AudioSession
Legal Copyright:© Microsoft Corporation. All rights reserved.
Original Filename:AudioSes.Dll.MUI
Product Name:Microsoft® Windows® Operating System
Product Version:10.0.15063.0
Translation:0x804, 1200