0x2 | Windows 音訊呼叫 SetServiceStatus 時失敗。%n 服務類型 : 0x%1 %n 目前狀態 : 0x%2 %n 接受的控制 : :0x%3 %n Win32 結束代碼 : 0x%4 %n 服務特定結束代碼 : 0x%5 %n 檢查點 : 0x%6 %n 等候提示 : 0x%7 |
Windows Audio failed during a call to SetServiceStatus.%n Service Type : 0x%1 %n Current State : 0x%2 %n Controls Accepted : 0x%3 %n Win32 Exit Code : 0x%4 %n Service Specific Exit Code : 0x%5 %n Check Point : 0x%6 %n Wait Hint : 0x%7 |
0x10000031 | 回應時間 |
Response Time |
0x30000000 | 資訊 |
Info |
0x30000001 | 開始 |
Start |
0x30000002 | 停止 |
Stop |
0x3000000F | 擷取監視器轉譯問題 |
Capture Monitor Render Glitch |
0x30000010 | 擷取監視器擷取問題 |
Capture Monitor Capture Glitch |
0x30000011 | APO 問題: 偵測到格式轉換程式 INF |
APO Glitch: Format Converter INF detected |
0x30000012 | 引擎問題: CP 用戶端輸入端點 - 佇列中沒有訊息 |
Engine Glitch: CP Client Input Endpoint - No Messages in queue |
0x30000013 | 引擎問題: CP 用戶端輸入端點 - 佇列項目與要求的大小不符 |
Engine Glitch: CP Client Input Endpoint - Queue item does not match requested size |
0x30000014 | 引擎問題: CP 用戶端輸出端點 - 伺服器過度讀取 |
Engine Glitch: CP Client Output Endpoint - Server Overread |
0x30000015 | 引擎問題: CP 用戶端輸出端點 - 讀取指標覆寫 |
Engine Glitch: CP Client Output Endpoint - Read Pointer Overwrite |
0x30000016 | 引擎問題: CP 伺服器輸入端點 - 耗盡 |
Engine Glitch: CP Server Input Endpoint - Starvation |
0x30000017 | 引擎問題: CP 伺服器輸出端點 - 佇列完整封包捨棄 |
Engine Glitch: CP Server Output Endpoint - Queue Full Packet Drop |
0x30000018 | 引擎問題: CP 伺服器輸出端點 - 讀取指標覆寫 |
Engine Glitch: CP Server Output Endpoint - Read Pointer Overwrite |
0x30000019 | KS 端點問題: IOMGR 沒有待處理封包 |
KS Endpoint Glitch: IOMGR No Outstanding Packets |
0x3000001A | KS 端點問題: IOMGR 超出 Ioctl 時間限制 |
KS Endpoint Glitch: IOMGR Ioctl Time Limit Exceeded |
0x3000001B | KS 端點問題: BASE Output 未預期的緩衝區完成 |
KS Endpoint Glitch: BASE Output Unexpected Buffer Completed |
0x3000001C | KS 端點問題: BASE Input 上一個緩衝區為空值 (LockedData != LoopedBuffer) |
KS Endpoint Glitch: BASE Input Null Last Buffer with LockedData != LoopedBuffer |
0x3000001D | KS 端點問題: BASE Input 緩衝區索引不符 |
KS Endpoint Glitch: BASE Input Buffer Index Mismatch |
0x3000001E | KS 端點問題: BASE End 問題 |
KS Endpoint Glitch: BASE End Glitch |
0x3000001F | KS 端點問題: RTCAP StreamPos 在 HW 位置之前 |
KS Endpoint Glitch: RTCAP StreamPos Ahead of HW Pos |
0x30000020 | KS 端點問題: RTCAP StreamPos 進度太慢 |
KS Endpoint Glitch: RTCAP StreamPos Too Far Behind |
0x30000021 | KS 端點問題: RTREN WritePos 超過 TotalPos |
KS Endpoint Glitch: RTREN WritePos Exceeds TotalPos |
0x30000022 | KS 端點問題: STCAP 擷取超前 |
KS Endpoint Glitch: STCAP Capture Ahead |
0x30000023 | KS 端點問題: STCAP 擷取落後 |
KS Endpoint Glitch: STCAP Capture Behind |
0x30000024 | KS 端點問題: STCAP 裝置耗盡 |
KS Endpoint Glitch: STCAP Device Starved |
0x30000025 | KS 端點問題: STREN 裝置耗盡 |
KS Endpoint Glitch: STREN Device Starved |
0x30000026 | KS 端點問題: STREN EXCL PULL 無效的緩衝區計數 |
KS Endpoint Glitch: STREN EXCL PULL Invalid Buffer Count |
0x30000027 | MMDevAPI: 預設裝置已變更已觸發 |
MMDevAPI: Default device changed triggered |
0x30000028 | MMDevAPI: DeviceStateChanged 回呼 |
MMDevAPI: DeviceStateChanged callback |
0x30000029 | MMDevAPI: DeviceAdded 回呼 |
MMDevAPI: DeviceAdded callback |
0x3000002A | MMDevAPI: DeviceRemoved 回呼 |
MMDevAPI: DeviceRemoved callback |
0x3000002B | MMDevAPI: DefaultDeviceChanged 回呼 |
MMDevAPI: DefaultDeviceChanged callback |
0x3000002C | MidiRT: 應用程式擱置處理常式 |
MidiRT: Application Suspension Handler |
0x3000002D | MidiRT: 應用程式繼續處理常式 |
MidiRT: Application Resume Handler |
0x3000002E | MidiRT: 應用程式輸入 CS 處理常式 |
MidiRT: Application Entering CS Handler |
0x3000002F | MidiRT: 應用程式繼續 CS 處理常式 |
MidiRT: Application Resuming from CS Handler |
0x30000030 | MidiRT: 裝置移除處理常式 |
MidiRT: Device Removal Handler |
0x30000031 | MidiRT: 清除並釋放裝置控制代碼 |
MidiRT: Cleanup and release device handle |
0x30000032 | MidiRT: 關閉 MIDI 裝置控制代碼 |
MidiRT: Close handle to MIDI Device |
0x30000033 | MidiRT: 建立新的 MidiPortDeviceIoControl |
MidiRT: Create new MidiPortDeviceIoControl |
0x30000034 | 串流的衍生串流設定 |
Derived stream settings for stream |
0x30000035 | 已建立的 StreamGroup 與串流 |
Created StreamGroup and stream |
0x30000036 | 已建立的 SaDevice |
Created SaDevice |
0x30000037 | StreamGroup 已連接至 SaDevice |
Connected StreamGroup to SaDevice |
0x30000038 | MMDevAPI: 音訊裝置狀態已變更 |
MMDevAPI: Audio device state changed |
0x50000002 | 錯誤 |
Error |
0x50000003 | 警告 |
Warning |
0x50000005 | 詳細資訊 |
Verbose |
0x70000083 | MidiRT: 嘗試開啟裝置上的裝置控制碼 |
MidiRT: Try to open device a handle on the device |
0x70000084 | MidiRT: 執行同步 I/O |
MidiRT: Perform Synchronous I/O |
0x70000085 | MidiRT: 執行非同步 I/O |
MidiRT: Perform Asynchronous I/O |
0x70000086 | 已新增 CrossProcess 封包 |
CrossProcess packet added |
0x70000087 | Pump: 設定期限 |
Pump: setting deadline |
0x70000088 | Pump: 取消期限 |
Pump: cancelling deadline |
0x70000089 | Pump: 超過期限! |
Pump: missed deadline! |
0x7000008A | Pump: 多媒體模式 |
Pump: MultiMedia mode |
0x7000008B | EndpointCharacteristics 探索 |
EndpointCharacteristics Discovery |
0x7000008C | GetMixFormat 評估 |
GetMixFormat evaluation |
0x7000008D | IsFormatSupported 評估 |
IsFormatSupported evaluation |
0x7000008E | 建立串流 |
Stream Creation |
0x7000008F | CreateDeviceEndpointInstance 工作 |
CreateDeviceEndpointInstance task |
0x70000090 | 幫浦: 正確位置 |
Pump: Correct Position |
0x90000001 | Microsoft-Windows-Audio |
Microsoft-Windows-Audio |
0x90000002 | Application |
Application |
0x90000003 | Performance |
Performance |
0xB0000000 | Windows 音訊處理裝置事件時發生錯誤。%n 事件識別碼 : 0x%1 (%2) %n 失敗碼 : 0x%3 |
Windows Audio encountered an error while processing a device event.%n Event ID : 0x%1 (%2) %n Failure Code : 0x%3 |
0xB0000001 | Windows 音訊處理裝置事件時發生錯誤。%n DeviceEventType : 0x%1 (%2) %n 失敗碼 : 0x%3 |
Windows Audio encountered an error while processing a device event.%n DeviceEventType : 0x%1 (%2) %n Failure Code : 0x%3 |
0xB0000003 | Windows 音訊無法啟動 %1 子系統。%n 子系統失敗碼 : 0x%2 %n |
Windows Audio failed to start the %1 subsystem.%n Subsystem Failure Code : 0x%2 %n |
0xB0000004 | Windows Audio Device Graph Isolation 處理 (audiodg.exe) 已經意外中止。%n 處理結束代碼 : 0x%1 %n |
The Windows Audio Device Graph Isolation process (audiodg.exe) has terminated unexpectedly.%n Process Exit Code : 0x%1 %n |
0xB0000005 | Windows Audio Device Graph Isolation 處理 (audiodg.exe) 無法啟動。%n 錯誤碼 : 0x%1 %n |
The Windows Audio Device Graph Isolation process (audiodg.exe) could not be started.%n Error Code : 0x%1 %n |
0xB000000A | 擷取監視器在 %2 與 %3 之間重新啟動擷取監視器已失敗了 %1 次。%n 擷取監視器不會再嘗試啟動此監視器。%n |
The Capture Monitor has failed to restart the capture monitor between %2 and %3 %1 times. %n The capture monitor will no longer attempt to start this monitor.%n |
0xB000000B | StreamFlags %1 |
StreamFlags %1 |
0xB0000012 | Windows Audio Device Graph 問題閾值計數超過 %n 計數 : 0x%1 |
Windows Audio Device Graph glitch threshold count exceeded %n Count : 0x%1 |
0xB0000014 | 格式: %1%n取樣速率: %2Hz%n已卸載: %3 |
Format: %1%nSampling rate: %2Hz%nOffloaded: %3 |
0xB0000015 | 應用程式 [%1] 的音量已變更為 [%2] |
Sound level for application [%1] changed to [%2] |
0xB0000016 | 已擱置: %1 |
Suspended: %1 |
0xB0000017 | 已釋放資源 %1 的獨佔模式%n已釋放資源 %2 的卸載模式 |
Released exclusive mode resource %1%nReleased offload mode resource %2 |
0xB0000018 | 已開始串流。%n應用程式識別碼: %1%nPID: %2%n音訊串流類別: %3 |
Stream started.%nApp Id: %1%nPID: %2%nAudio Stream Category: %3 |
0xB0000019 | 已停止串流。%n應用程式識別碼: %1%nPID: %2%n音訊串流類別: %3 |
Stream stopped.%nApp Id: %1%nPID: %2%nAudio Stream Category: %3 |
0xB000001A | 擷取監視器轉譯器問題: pCMonitor=[%1],DevicePosition=[%2],QPCPosition=[%3] |
Capture Monitor Render Glitch: pCMonitor=[%1], DevicePosition=[%2], QPCPosition=[%3] |
0xB000001C | APO 問題: 偵測到格式轉換器 INF: pCAudioFormatConvert=[%1],[%2] |
APO Glitch: Format Converter INF detected: pCAudioFormatConvert=[%1], [%2] |
0xB000001D | 引擎問題: CP 用戶端輸入端點 - pCCrossProcessClientInputEndpoint=[%1] 佇列中沒有訊息 |
Engine Glitch: CP Client Input Endpoint - pCCrossProcessClientInputEndpoint=[%1] No Messages in queue |
0xB000001E | 引擎問題: CP 用戶端輸入端點 - pCCrossProcessClientInputEndpoint=[%1] 佇列項目與要求的大小不符 |
Engine Glitch: CP Client Input Endpoint - pCCrossProcessClientInputEndpoint=[%1] Queue item does not match requested size |
0xB000001F | 引擎問題: CP 用戶端輸出端點 - 伺服器過度讀取: pCCrossProcessClientOutputEndpoint=[%1] WritePos=[%2] ReadPos=[%3] BytesToWrite=[%4] |
Engine Glitch: CP Client Output Endpoint - Server Overread: pCCrossProcessClientOutputEndpoint=[%1] WritePos=[%2] ReadPos=[%3] BytesToWrite=[%4] |
0xB0000020 | 引擎問題: CP 用戶端輸出端點 - 讀取指標過度寫入: pCCrossProcessClientOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] EndOfDataOffset=[%5] |
Engine Glitch: CP Client Output Endpoint - Read Pointer Overwrite: pCCrossProcessClientOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] EndOfDataOffset=[%5] |
0xB0000021 | 引擎問題: CP 伺服器輸入端點 - 無資料: pCCrossProcessServerInputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BufferSize=[%4] BytesAvail=[%5] |
Engine Glitch: CP Server Input Endpoint - Starvation: pCCrossProcessServerInputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BufferSize=[%4] BytesAvail=[%5] |
0xB0000022 | 引擎問題: CP 伺服器輸出端點 - 佇列已滿封包捨棄: pCCrossProcessServerOutputEndpoint=[%1] WritePos=[%2] DroppedBytes=[%3] ReadPos=[%4] BytesToWrite=[%5] |
Engine Glitch: CP Server Output Endpoint - Queue Full Packet Drop: pCCrossProcessServerOutputEndpoint=[%1] WritePos=[%2] DroppedBytes=[%3] ReadPos=[%4] BytesToWrite=[%5] |
0xB0000023 | 引擎問題: CP 伺服器輸出端點 - 讀取指標過度寫入: pCCrossProcessServerOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] |
Engine Glitch: CP Server Output Endpoint - Read Pointer Overwrite: pCCrossProcessServerOutputEndpoint=[%1] WriteOffset=[%2] ReadOffset=[%3] BytesToWrite=[%4] |
0xB0000024 | KS 端點問題: IOMGR 沒有待處理封包: pOwner=[%1] NextStreamingPacketToComplete=[%2] MaxPacketCount=[%3] |
KS Endpoint Glitch: IOMGR No Outstanding Packets: pOwner=[%1] NextStreamingPacketToComplete=[%2] MaxPacketCount=[%3] |
0xB0000025 | KS 端點問題: IOMGR Ioctl 超過時間限制: pOwner=[%1] DeltaHNS=[%2] |
KS Endpoint Glitch: IOMGR Ioctl Time Limit Exceeded: pOwner=[%1] DeltaHNS=[%2] |
0xB0000026 | KS 端點問題: BASE 輸出未預期緩衝區已完成: pCAudioBasePin=[%1] LockedDataPointer=[%2] bLockedEqualsUnrolled=[%3] |
KS Endpoint Glitch: BASE Output Unexpected Buffer Completed: pCAudioBasePin=[%1] LockedDataPointer=[%2] bLockedEqualsUnrolled=[%3] |
0xB0000027 | KS 端點問題: BASE 輸入空值上一個緩衝區,LockedData != LoopedBuffer: pCAudioBasePin=[%1] LockedDataPointer=[%2] |
KS Endpoint Glitch: BASE Input Null Last Buffer with LockedData != LoopedBuffer: pCAudioBasePin=[%1] LockedDataPointer=[%2] |
0xB0000028 | KS 端點問題: BASE 輸入緩衝區索引不符: pCAudioBasePin=[%1] LockedDataPointer=[%2] |
KS Endpoint Glitch: BASE Input Buffer Index Mismatch: pCAudioBasePin=[%1] LockedDataPointer=[%2] |
0xB0000029 | KS 端點問題: BASE 結束問題: pCAudioBasePin=[%1] StreamPosition=[%2] GlitchDuration=[%3] |
KS Endpoint Glitch: BASE End Glitch: pCAudioBasePin=[%1] StreamPosition=[%2] GlitchDuration=[%3] |
0xB000002A | KS 端點問題: RTCAP StreamPos 在 HW 位置之前: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] StreamPosMinusReadPos=[%5] |
KS Endpoint Glitch: RTCAP StreamPos Ahead of HW Pos: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] StreamPosMinusReadPos=[%5] |
0xB000002B | KS 端點問題: RTCAP StreamPos 位置在太後面: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] ReadPosMinusStreamPos=[%5] |
KS Endpoint Glitch: RTCAP StreamPos Too Far Behind: pCAudioCapturePinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] StreamPos=[%4] ReadPosMinusStreamPos=[%5] |
0xB000002C | KS 端點問題: RTREN WritePos 超過 TotalPos: pCAudioRenderPinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] TotalPos=[%4] WritePosMinusTotalPos=[%5] |
KS Endpoint Glitch: RTREN WritePos Exceeds TotalPos: pCAudioRenderPinRealtimeStreaming=[%1] WritePos=[%2] PlayPos=[%3] TotalPos=[%4] WritePosMinusTotalPos=[%5] |
0xB000002D | KS 端點問題: STCAP 預先擷取: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] StreamPosMinusValidPosEnd=[%5] |
KS Endpoint Glitch: STCAP Capture Ahead: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] StreamPosMinusValidPosEnd=[%5] |
0xB000002E | KS 端點問題: STCAP 事後擷取: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] ValidPosStartMinusStreamPos=[%5] |
KS Endpoint Glitch: STCAP Capture Behind: pCAudioCapturePinStandardStreaming=[%1] ValidPosEnd=[%2] ValidPosStart=[%3] StreamPos=[%4] ValidPosStartMinusStreamPos=[%5] |
0xB000002F | KS 端點問題: STCAP 裝置無資料: pCAudioCapturePinStandardStreaming=[%1] StreamPos=[%2] FrameCount=[%3] |
KS Endpoint Glitch: STCAP Device Starved: pCAudioCapturePinStandardStreaming=[%1] StreamPos=[%2] FrameCount=[%3] |
0xB0000030 | KS 端點問題: STREN 裝置無資料: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] |
KS Endpoint Glitch: STREN Device Starved: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] |
0xB0000031 | KS 端點問題: STREN EXCL PULL 無效的緩衝區計數: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] |
KS Endpoint Glitch: STREN EXCL PULL Invalid Buffer Count: pCAudioRenderPinStandardStreaming=[%1] DevicePos=[%2] StreamPos=[%3] AvailFrames=[%4] |
0xB0000032 | 系統效果已初始化: CLSID=[%1] AudioSignalProcessingMode=[%2] InitializeForDiscoveryOnly=[%3] |
System effect initialized: CLSID=[%1] AudioSignalProcessingMode=[%2] InitializeForDiscoveryOnly=[%3] |
0xB0000033 | 音量限制事件訊號傳送至 audiosrv 進入 |
Volume limit event signalled to audiosrv enter |
0xB0000034 | 音量限制事件訊號傳送至 audiosrv 結束 |
Volume limit event signalled to audiosrv exit |
0xB0000035 | AudioSrv 發佈的 AVLC 狀態 |
AudioSrv published AVLC state |
0xB000003B | MMDevAPI: OnMediaNotification 進入 |
MMDevAPI: OnMediaNotification Enter |
0xB000003C | MMDevAPI: OnMediaNotification 離開 |
MMDevAPI: OnMediaNotification Exit |
0xB000006C | MidiRT: 開始繫結至 DeviceId: %1 |
MidiRT: Begin binding to DeviceId: %1 |
0xB000006D | MidiRT: 已完成繫結至裝置介面 |
MidiRT: Done binding to device interface |
0xB000006F | MidiRT: 正在開始同步 I/O |
MidiRT: Beginning Synchronous I/O |
0xB0000070 | MidiRT: 已完成同步 I/O |
MidiRT: Done with synchronous I/O |
0xB0000071 | MidiRT: 正在開始非同步 I/O |
MidiRT: Beginning Asynchronous I/O |
0xB0000072 | MidiRT: 已完成非同步 I/O |
MidiRT: Done with Asynchronous I/O |
0xB0000077 | Pump: 開始 - 正在將 MultimediMode 設定為 AVRT_MULTIMEDIA_MODE_BUFFERING |
Pump: Start - setting MultimediMode to AVRT_MULTIMEDIA_MODE_BUFFERING |
0xB0000078 | Pump: 停止 - 正在將 MultimediMode 設定為 AVRT_MULTIMEDIA_MODE_IDLE |
Pump: Stop - setting MultimediMode to AVRT_MULTIMEDIA_MODE_IDLE |
0xB0000079 | 正在探索 [%1] 的 EndpointCharacteristics |
Discovering EndpointCharacteristics for [%1] |
0xB000007A | 探索到 [%1] 的 EndpointCharacteristics (hr = %2) |
Discovered EndpointCharacteristics for [%1] (hr = %2) |
0xB000007B | GetMixFormat 開始於端點 [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
GetMixFormat starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
0xB000007C | GetMixFormat 已結束 |
GetMixFormat ended |
0xB000007D | IsFormatSupported 開始於端點 [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
IsFormatSupported starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
0xB000007E | IsFormatSupported 已結束 |
IsFormatSupported ended |
0xB000007F | Vadserver_CreateStream 開始於端點 [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
Vadserver_CreateStream starting on endpoint [%1] (category=%2, raw=%3, matchformat=%4, connector=%5) |
0xB0000080 | Vadserver_CreateStream 已結束 |
Vadserver_CreateStream ended |
0xB0000085 | CreateDeviceEndpointInstance 開始於端點 [%1] (connector=%2) |
CreateDeviceEndpointInstance starting on endpoint [%1] (connector=%2) |
0xB0000086 | CreateDeviceEndpointInstance 已結束 |
CreateDeviceEndpointInstance ended |